| Character Development: Mario | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Character Development: Mario Sun Jan 16, 2011 3:25 pm | |
| [X ] = done [NF] = not finished [ ] = not started
Motions [ ]Idle [ ]Walk [ ]Run [ ]Jump [ ]Double Jump [ ]Fall [ ]Land [ ]Crouch [ ]Crouching [ ]Shield [ ]Using Shield [ ]Roll [ ]Dodge/Air Dodge [ ]Dizzy/Shield Break [ ]Hurt [ ]Knock-back [ ]Dead [ ]Get Up [ ]Get Up Attack [ ]Ledge Hanger [ ]Ledge Recovery+ [ ]Ledge Attack [ ]Taunt [ ]Win [ ]Lose [ ]Entrance
Other Motions [ ]Hold Heavy Item [ ]Walk w/ Heavy Item [ ]Throw Heavy Item > [ ]Throw Heavy Item ^ [ ]Swing Bat(hard) [ ]Swing Bat(light) [ ]Swing Bat(dash) [ ]Shoot Gun [ ]Swim [ ]Drown [ ]Climb Ladder [ ]Descend Down Ladder
Smashes [ ]Combo (Each attack must be in a seperate .Gif animation then each of them into one animation.) [ ]Up Smash [ ]Charging [ ]Attack [ ]Side Smash [ ]Charging [ ]Attack [ ]Down Smash [ ]Charging [ ]Attack [ ]Dash Attack
Tilts [ ]Up Tilt [ ]Side Tilt [ ]Down Tilt
Aerials [ ]Neutral Aerial [ ]Up Aerial [ ]Forward Aerial [ ]Back Aerial [ ]Down Aerial
Grabs [ ]Grab [ ]Pummel [ ]Up Throw [ ]Down Throw [ ]Forward Throw [ ]Back Throw
Specials-If charging is not needed then leave the space for charging and attack space blank. [ ]Neutral Special [ ]Charging [ ]Attack [ ]Side Special [ ]Charging [ ]Attack [ ]Up Special [ ]Charging [ ]Attack [ ]Down Special [ ]Charging [ ]Attack [ ]Final Smash
Others [ ] Sounds [ ] Win theme | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 3:47 pm | |
| Enjoy, I again suggest we use the sheet and make edits for the edits. | |
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Deshar Admin
Posts : 1931 Join date : 2010-10-04 Age : 35 Location : England
Forum Game Information Level: 6 Class: Swordsman Guild:: Masters of Conflict
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 4:00 pm | |
| I think we already have a lot of Mario sprites. after all he is in the game already. | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 4:22 pm | |
| Yea we already have them i believe. although these are pretty epic. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:02 pm | |
| Yeah but those are SSF2's sprites. | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:05 pm | |
| Yea but im not sure these fit the sprite style were using. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:05 pm | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:07 pm | |
| Well there is a variety of styles were using but were only using the ones that make the sprites look similar. The only 1 i know of right now is Jus style. I'm not sure what style a few of the others are. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:09 pm | |
| JUS is a good style, But no KSSU... | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:10 pm | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:14 pm | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:29 pm | |
| Who's going to work on Bowser? | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:44 pm | |
| - ultimatejp wrote:
- Who's going to work on Bowser?
I've got alot of things to work on. I can't help ya on that one. Characters Mario Luigi Geno Waluigi Stages Mine Karts (donkey kong) | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:52 pm | |
| We need a moveset for Mario. | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:54 pm | |
| - Naes-Igasu wrote:
- We need a moveset for Mario.
Seth has the moveset for Mario already. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 6:57 pm | |
| Oh yeah, i forgot... | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 7:05 pm | |
| Enterance: Stand: Walk: Run: | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 9:03 pm | |
| Yes please no offtopic things especially pictures. also that mario style may work. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Sun Jan 16, 2011 9:34 pm | |
| Yeah, I seem to like this one more then SSF2's. | |
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Masterswordsonicman Moderator
Posts : 747 Join date : 2010-12-12 Age : 28 Location : Argentina
Forum Game Information Level: 6 Class: Colosseum Champion Guild:: Masters of Conflict
| Subject: Re: Character Development: Mario Mon Jan 17, 2011 12:04 am | |
| I'm confused, Isn't mario already done? Didn't he appear in V1? | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Mon Jan 17, 2011 1:33 am | |
| - Masterswordsonicman wrote:
- I'm confused, Isn't mario already done?
Didn't he appear in V1? Yes, but those sprites were SSF2 exclusive. And due to the massive array of fans that SSF2 has. Using there sprites could lead to less people that'll play SSBR. But that's just my thoughts . | |
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Deshar Admin
Posts : 1931 Join date : 2010-10-04 Age : 35 Location : England
Forum Game Information Level: 6 Class: Swordsman Guild:: Masters of Conflict
| Subject: Re: Character Development: Mario Mon Jan 17, 2011 9:04 am | |
| True, but I'm not sure they'd play it anyway since they have a Smash Bros game that they're content with. | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: Character Development: Mario Mon Jan 17, 2011 1:06 pm | |
| Well they won't play it if it's only averagely better then smash flash 2. They also won't be tempted to play it since they have a huge anime fan base due to them including anime characters in there game. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Mario Mon Jan 17, 2011 3:56 pm | |
| We need to make this game out of the ordinary, See Smash Bros. Crusade is being made in GM. And that's almost as popular as SSF2. Making a popular as SSF2 is a big goal that's gonna be extremely hard to beat, But if we try to set our standards to where Crusade is. Then not only will it be easier, but we'll also gain forum members, publicity for SSBR and a generally good fan-game. and I also suggest we stray away from the brawl roster and try to be creative, but still include most of the people from Brawl. | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: Character Development: Mario Mon Jan 17, 2011 3:59 pm | |
| - Naes-Igasu wrote:
- We need to make this game out of the ordinary, See Smash Bros. Crusade is being made in GM. And that's almost as popular as SSF2. Making a popular as SSF2 is a big goal that's gonna be extremely hard to beat, But if we try to set our standards to where Crusade is. Then not only will it be easier, but we'll also gain forum members, publicity for SSBR and a generally good fan-game. and I also suggest we stray away from the brawl roster and try to be creative, but still include most of the people from Brawl.
Lets talk about the roster thing in the characters topic. | |
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| Subject: Re: Character Development: Mario | |
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| Character Development: Mario | |
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