| Character Development: Bowser | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Character Development: Bowser Sun Jan 16, 2011 6:50 pm | |
| [X ] = done [NF] = not finished [ ] = not started
Motions [ ]Idle [ ]Walk [ ]Run [ ]Jump [ ]Double Jump [ ]Fall [ ]Land [ ]Crouch [ ]Crouching [ ]Shield [ ]Using Shield [ ]Roll [ ]Dodge/Air Dodge [ ]Dizzy/Shield Break [ ]Hurt [ ]Knock-back [ ]Dead [ ]Get Up [ ]Get Up Attack [ ]Ledge Hanger [ ]Ledge Recovery+ [ ]Ledge Attack [ ]Taunt [ ]Win [ ]Lose [ ]Entrance
Other Motions [ ]Hold Heavy Item [ ]Walk w/ Heavy Item [ ]Throw Heavy Item > [ ]Throw Heavy Item ^ [ ]Swing Bat(hard) [ ]Swing Bat(light) [ ]Swing Bat(dash) [ ]Shoot Gun [ ]Swim [ ]Drown [ ]Climb Ladder [ ]Descend Down Ladder
Smashes [ ]Combo (Each attack must be in a seperate .Gif animation then each of them into one animation.) [ ]Up Smash [ ]Charging [ ]Attack [ ]Side Smash [ ]Charging [ ]Attack [ ]Down Smash [ ]Charging [ ]Attack [ ]Dash Attack
Tilts [ ]Up Tilt [ ]Side Tilt [ ]Down Tilt
Aerials [ ]Neutral Aerial [ ]Up Aerial [ ]Forward Aerial [ ]Back Aerial [ ]Down Aerial
Grabs [ ]Grab [ ]Pummel [ ]Up Throw [ ]Down Throw [ ]Forward Throw [ ]Back Throw
Specials-If charging is not needed then leave the space for charging and attack space blank. [ ]Neutral Special [ ]Charging [ ]Attack [ ]Side Special [ ]Charging [ ]Attack [ ]Up Special [ ]Charging [ ]Attack [ ]Down Special [ ]Charging [ ]Attack [ ]Final Smash
Others [ ] Sounds [ ] Win theme | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: Character Development: Bowser Mon Jan 17, 2011 4:03 pm | |
| This sheet? | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Bowser Mon Jan 17, 2011 4:15 pm | |
| Amazing! We should have no problem with that. But what are we gonna do for his Final Smash? | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: Character Development: Bowser Mon Jan 17, 2011 4:19 pm | |
| I found this giga Bowser we can edit this to make Bowsers final smash. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Bowser Mon Jan 17, 2011 4:25 pm | |
| Do you have the separate body parts? | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: Character Development: Bowser Mon Jan 17, 2011 4:28 pm | |
| - Naes-Igasu wrote:
- Do you have the separate body parts?
No. | |
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Deshar Admin
Posts : 1931 Join date : 2010-10-04 Age : 35 Location : England
Forum Game Information Level: 6 Class: Swordsman Guild:: Masters of Conflict
| Subject: Re: Character Development: Bowser Mon Jan 17, 2011 5:15 pm | |
| Why does the arm disconnect from the body in the animation? O.o | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Bowser Mon Jan 17, 2011 5:35 pm | |
| Yeah, I think somebody gonna have to sprite him... | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: Character Development: Bowser Mon Jan 17, 2011 10:21 pm | |
| Shit i remember a long time ago this dude showed a full giga bowser sprite sheet. Darn but i don't know where it was it was like 3 years ago. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Bowser Mon Jan 17, 2011 10:30 pm | |
| - Luciole2831 wrote:
- Shit i remember a long time ago this dude showed a full giga bowser sprite sheet. Darn but i don't know where it was it was like 3 years ago.
How did you forget that! | |
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Masterswordsonicman Moderator
Posts : 747 Join date : 2010-12-12 Age : 28 Location : Argentina
Forum Game Information Level: 6 Class: Colosseum Champion Guild:: Masters of Conflict
| Subject: Re: Character Development: Bowser Tue Jan 18, 2011 1:05 am | |
| \ What about this? Found it on the net. If you like it I'll email this guy called range and get his permission. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Bowser Tue Jan 18, 2011 3:23 am | |
| - Masterswordsonicman wrote:
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What about this? Found it on the net. If you like it I'll email this guy called range and get his permission. But who will edit this? | |
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Deshar Admin
Posts : 1931 Join date : 2010-10-04 Age : 35 Location : England
Forum Game Information Level: 6 Class: Swordsman Guild:: Masters of Conflict
| Subject: Re: Character Development: Bowser Tue Jan 18, 2011 9:41 am | |
| Why does the third one down look like that? O.o | |
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Masterswordsonicman Moderator
Posts : 747 Join date : 2010-12-12 Age : 28 Location : Argentina
Forum Game Information Level: 6 Class: Colosseum Champion Guild:: Masters of Conflict
| Subject: Re: Character Development: Bowser Tue Jan 18, 2011 2:37 pm | |
| Mash bros said he would do it. Here's the link to the same sheet, since when you take off the background, most of bowser's sprite colors go away.
https://2img.net/r/ihimizer/i/gigaaaaa.gif/?a=j&ci=-1&rt=0&sr=1
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: Character Development: Bowser Tue Jan 18, 2011 5:23 pm | |
| Oh and does anyone have the measurement for how big giga bowser should be. | |
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Deshar Admin
Posts : 1931 Join date : 2010-10-04 Age : 35 Location : England
Forum Game Information Level: 6 Class: Swordsman Guild:: Masters of Conflict
| Subject: Re: Character Development: Bowser Tue Jan 18, 2011 5:26 pm | |
| I guess he should be in proportion to the normal Bowser sprite. | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: Character Development: Bowser Tue Jan 18, 2011 5:51 pm | |
| Idk cause i thought he would be a little bigger then when you get the super mushroom. | |
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Deshar Admin
Posts : 1931 Join date : 2010-10-04 Age : 35 Location : England
Forum Game Information Level: 6 Class: Swordsman Guild:: Masters of Conflict
| Subject: Re: Character Development: Bowser Tue Jan 18, 2011 5:55 pm | |
| I meant like a 1:2 sort of thing.
Or a 1:1.5. | |
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Masterswordsonicman Moderator
Posts : 747 Join date : 2010-12-12 Age : 28 Location : Argentina
Forum Game Information Level: 6 Class: Colosseum Champion Guild:: Masters of Conflict
| Subject: Re: Character Development: Bowser Tue Jan 18, 2011 8:47 pm | |
| probably three times bigger. | |
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mashbros Matured Hatchling
Posts : 36 Join date : 2011-01-12 Age : 30 Location : Australia
| Subject: Re: Character Development: Bowser Sat Jan 22, 2011 2:29 am | |
| im sorry guys, i have been to busy with my ultimate sword-fighting game (Soon I will make a topic in Project section). I havent been doing Giga Bowser. So can someone else do him? I am far too busy | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: Character Development: Bowser Sat Jan 22, 2011 2:46 am | |
| - mashbros wrote:
- im sorry guys, i have been to busy with my ultimate sword-fighting game (Soon I will make a topic in Project section). I havent been doing Giga Bowser. So can someone else do him? I am far too busy
Sure, it's no problem. | |
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| Character Development: Bowser | |
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