| City ecsape | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: City ecsape Sun Feb 20, 2011 12:34 pm | |
| With the lamp and rail. GUN Robots. Background Character (Will fly pass the stage) | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: City ecsape Sun Feb 20, 2011 3:59 pm | |
| Sorry, but it's another Final Destination clone, just one long & flat foreground. | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: City ecsape Sun Feb 20, 2011 9:13 pm | |
| Not completely. I mean i see stairs.... and you can't fall down. | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: City ecsape Sun Feb 20, 2011 9:34 pm | |
| On this stage you not suppose to fall down its slimar to bridge of eldin you can't die by falling down you can only die if you get knocked out the screen. | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: City ecsape Sun Feb 20, 2011 9:49 pm | |
| Are those robots taking any effect in the map? | |
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I like people Wyvern
Posts : 144 Join date : 2011-02-18 Age : 30 Location : Canada.
| Subject: Re: City ecsape Sun Feb 20, 2011 10:34 pm | |
| This quite small... If you come up with a new/more interesting layout I will help. | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: City ecsape Mon Feb 21, 2011 1:09 pm | |
| - SagaciousMartialStyles wrote:
- Are those robots taking any effect in the map?
No there just background characters it does not just flys pass the stage. | |
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Masterswordsonicman Moderator
Posts : 747 Join date : 2010-12-12 Age : 28 Location : Argentina
Forum Game Information Level: 6 Class: Colosseum Champion Guild:: Masters of Conflict
| Subject: Re: City ecsape Mon Feb 21, 2011 1:16 pm | |
| Me thinks it's too small and... It looks a little boring | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: City ecsape Mon Feb 21, 2011 1:44 pm | |
| It's a good stage though it was my favorite level in sonic adventure 2 battle. | |
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Luciole2831 Admin
Posts : 1501 Join date : 2010-10-01 Age : 27 Location : Florida, United states of america
Forum Game Information Level: 5 Class: Rogue Guild:: None
| Subject: Re: City ecsape Mon Feb 21, 2011 2:03 pm | |
| Probably if you're trynna make a sonic lv stage i suggest maybe using the final stage where you face shadow vs sonic. It would be a moving stage that will slowly move to the left and pieces of the stage would fall. | |
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Naes-Igasu Elder Dragon
Posts : 847 Join date : 2010-12-19 Age : 27 Location : florida
| Subject: Re: City ecsape Mon Feb 21, 2011 2:23 pm | |
| all i'm trying to say is, it's boring... | |
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I like people Wyvern
Posts : 144 Join date : 2011-02-18 Age : 30 Location : Canada.
| Subject: Re: City ecsape Mon Feb 21, 2011 2:23 pm | |
| I had this perfect layout... Lemme go fish it out. | |
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Deshar Admin
Posts : 1931 Join date : 2010-10-04 Age : 35 Location : England
Forum Game Information Level: 6 Class: Swordsman Guild:: Masters of Conflict
| Subject: Re: City ecsape Mon Feb 21, 2011 2:43 pm | |
| This stage looks boring, you should have the enemies fly on, shoot at characters then fly off the screen. And make the enmies destroyable too.
What I'd like to see is an Adventure mode Escape from the City. | |
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Ultimatejp Bearded Dragon
Posts : 434 Join date : 2010-11-25 Age : 26 Location : Final Destination fighting Master hand with all the super smash bros characters
| Subject: Re: City ecsape Mon Feb 21, 2011 2:44 pm | |
| - Deshar wrote:
- This stage looks boring, you should have the enemies fly on, shoot at characters then fly off the screen. And make the enmies destroyable too.
What I'd like to see is an Adventure mode Escape from the City. Yeah a longer city escape level in adventure that will be better. | |
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| City ecsape | |
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