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 The Universe Arena

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Ultimatejp
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PostSubject: The Universe Arena   The Universe Arena Icon_minitimeSat Dec 11, 2010 8:41 pm

In this mode you choose a character and than you will fight enemies from that stage series
example
I Choosed Mario and than Im vs Mario enemies in a Mario stage.
(You must defeat all the enemies to get to the boss stage once you defeat the boss you will move to the next stage)
like i completed the first level now im in level 2 LoZ series where i fight all the LoZ enemies on a LoZ Stage. and then when i defeated all the enemies i will move to the boss then after i defeat the boss im on level 3.
this is a stamina match only you and the enemies have HP
Bosses will have more HP than you.
For example on how to vs a boss
if you beat all the Mario enemies on a mario stage you will be verusing the boss next he will have more HP than you and they will be more harder.

Mario Boss:
King bom-omb

LoZ Boss:
Question??

Kirby boss:
Bonkers

Pokemon boss:
Question??

Star Fox boss:
Wolf

DK boss:
Question??

Fire emblem boss:
Question??

Wario boss:
Question??

Yoshi boss:
Question??

Sonic boss:
Dr.eggman

Meta gear boss:
Question??

Megaman Boss:
Question??

F Zero boss:
Question??

Metroid boss:
Question??


Normal enemies only have a little bit of health so there easy.

You can play Solo or with a friend (1 or 2 players)

A great idea made by ultimatejp.
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Deshar
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSat Dec 11, 2010 11:48 pm

Nice idea, but if you want a boss for each individual stage I suggest starting with Boss (/King) Goomba for marios bosses. Then move on to king bom-omb.

Of course Marios last boss must be none other then King Bowser.

This universe idea could be a good idea for a campain mode don't you think?
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 12:07 am

And im not sure about Legend of zelda. I think the only other boss you could have for it is majora considering i think Ganon owns all other games.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 12:12 am

Legend of Zelda has many bosses, there's the four masks in Majoras Mask, plus Majoras Mask. That's five by themselves. Also we could use the races they have as bosses, for instance, the Zora or the Kokiri.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 12:33 am

Deshar wrote:
Legend of Zelda has many bosses, there's the four masks in Majoras Mask, plus Majoras Mask. That's five by themselves. Also we could use the races they have as bosses, for instance, the Zora or the Kokiri.
Oh i was thinking you meant the main boss of a game like majora or ganon.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 12:39 pm

King Bom-omb and Boss Goomba aren't main bosses.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 3:27 pm

Lol IDK XD
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 3:34 pm

I think, to make it easier characters should be grouped into their series. For example, Mario, Yoshi and wario should be grouped together with the same story. Why do I think this? 50 characters, if each one had their own campain story then that's be 50 stories which would be taxing on the coders and require a lot of various sprites along with unique bosses for each story.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 3:35 pm

It would make it easier but can it hold that much storage memory.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 3:46 pm

What do you mean? Reducing the number of areas should reduce the memory required.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 3:55 pm

Like i would think that much stuff would take up to much memory.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 12, 2010 3:57 pm

It would take up quite abit, grouping them together would make it take up less.
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Ultimatejp
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 13, 2010 9:48 am

Deshar wrote:
King Bom-omb and Boss Goomba aren't main bosses.


you know Super Mario 64 Ds when you have to save Mario from that big gommba
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeSun Dec 19, 2010 10:15 am

By "main bosses" were saying like the final boss of the story. Like bowser is the main boss of super mario games. Or in legend of zelda ocarina of time ganondorf is the main boss.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 9:38 am

What about a fire emblem boss? or Earthbound?
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Ultimatejp
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 10:29 am

Luciole2831 wrote:
What about a fire emblem boss? or Earthbound?

Earthbound boss can be porky.
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Naes-Igasu
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 2:39 pm

I know nothing about Fire Emblem...
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 2:50 pm

I agree with Deshar

What I suggest is that we morph some categories
Mario with Yoshi characters, for example and I'd change Wario for maybe a boss character (he's sorta evil)

I also suggest that there should be more then one boss character for each category, like for example Mario characters could fight either bowser or king Goomba

I also think that we should add a sort of light and dark mode

Light mode(good guys) is where you fight the dark characters.(JP'S idea)
now the bad guys, like Ganon, Bowser, Wario, etc.
We should have them fight THEY'RE enemies.
Like for Bowser and Wario, we should have them fight toads and then, as a boss, Mario or Luigi
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 2:53 pm

Masterswordsonicman wrote:
I agree with Deshar

What I suggest is that we morph some categories
Mario with Yoshi characters, for example and I'd change Wario for maybe a boss character (he's sorta evil)

I also suggest that there should be more then one boss character for each category, like for example Mario characters could fight either bowser or king Goomba

I also think that we should add a sort of light and dark mode

Light mode(good guys) is where you fight the dark characters.(JP'S idea)
now the bad guys, like Ganon, Bowser, Wario, etc.
We should have them fight THEY'RE enemies.
Like for Bowser and Wario, we should have them fight toads and then, as a boss, Mario or Luigi

Toads can't fight.
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Masterswordsonicman
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 3:08 pm

Naes-Igasu wrote:
Masterswordsonicman wrote:
I agree with Deshar

What I suggest is that we morph some categories
Mario with Yoshi characters, for example and I'd change Wario for maybe a boss character (he's sorta evil)

I also suggest that there should be more then one boss character for each category, like for example Mario characters could fight either bowser or king Goomba

I also think that we should add a sort of light and dark mode

Light mode(good guys) is where you fight the dark characters.(JP'S idea)
now the bad guys, like Ganon, Bowser, Wario, etc.
We should have them fight THEY'RE enemies.
Like for Bowser and Wario, we should have them fight toads and then, as a boss, Mario or Luigi

Toads can't fight.

It was an example, and I think that a toad with a spear may hurt you (maybe)
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Luciole2831
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 3:52 pm

Naes-Igasu wrote:
Masterswordsonicman wrote:
I agree with Deshar

What I suggest is that we morph some categories
Mario with Yoshi characters, for example and I'd change Wario for maybe a boss character (he's sorta evil)

I also suggest that there should be more then one boss character for each category, like for example Mario characters could fight either bowser or king Goomba

I also think that we should add a sort of light and dark mode

Light mode(good guys) is where you fight the dark characters.(JP'S idea)
now the bad guys, like Ganon, Bowser, Wario, etc.
We should have them fight THEY'RE enemies.
Like for Bowser and Wario, we should have them fight toads and then, as a boss, Mario or Luigi

Toads can't fight.

Niether can Goomba's XD
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 6:07 pm

Luciole2831 wrote:
Naes-Igasu wrote:
Masterswordsonicman wrote:
I agree with Deshar

What I suggest is that we morph some categories
Mario with Yoshi characters, for example and I'd change Wario for maybe a boss character (he's sorta evil)

I also suggest that there should be more then one boss character for each category, like for example Mario characters could fight either bowser or king Goomba

I also think that we should add a sort of light and dark mode

Light mode(good guys) is where you fight the dark characters.(JP'S idea)
now the bad guys, like Ganon, Bowser, Wario, etc.
We should have them fight THEY'RE enemies.
Like for Bowser and Wario, we should have them fight toads and then, as a boss, Mario or Luigi

Toads can't fight.

Niether can Goomba's XD
~throws a goomba at Luciole~
Goomba: who can't hurt you?!
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 6:40 pm

Touche. We should elaborate more on this story mode idea.
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 7:20 pm

Naes-Igasu wrote:
Luciole2831 wrote:
Naes-Igasu wrote:
Masterswordsonicman wrote:
I agree with Deshar

What I suggest is that we morph some categories
Mario with Yoshi characters, for example and I'd change Wario for maybe a boss character (he's sorta evil)

I also suggest that there should be more then one boss character for each category, like for example Mario characters could fight either bowser or king Goomba

I also think that we should add a sort of light and dark mode

Light mode(good guys) is where you fight the dark characters.(JP'S idea)
now the bad guys, like Ganon, Bowser, Wario, etc.
We should have them fight THEY'RE enemies.
Like for Bowser and Wario, we should have them fight toads and then, as a boss, Mario or Luigi

Toads can't fight.

Niether can Goomba's XD
~throws a goomba at Luciole~
Goomba: who can't hurt you?!
~throws a toad at NI~
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PostSubject: Re: The Universe Arena   The Universe Arena Icon_minitimeMon Dec 20, 2010 7:33 pm

Deshar wrote:
Naes-Igasu wrote:
Luciole2831 wrote:
Naes-Igasu wrote:
Masterswordsonicman wrote:
I agree with Deshar

What I suggest is that we morph some categories
Mario with Yoshi characters, for example and I'd change Wario for maybe a boss character (he's sorta evil)

I also suggest that there should be more then one boss character for each category, like for example Mario characters could fight either bowser or king Goomba

I also think that we should add a sort of light and dark mode

Light mode(good guys) is where you fight the dark characters.(JP'S idea)
now the bad guys, like Ganon, Bowser, Wario, etc.
We should have them fight THEY'RE enemies.
Like for Bowser and Wario, we should have them fight toads and then, as a boss, Mario or Luigi

Toads can't fight.

Niether can Goomba's XD
~throws a goomba at Luciole~
Goomba: who can't hurt you?!
~throws a toad at NI~
~Sprays toad with Toad be gone~
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